Sticks & Stones Golf Simulators

bringing the course to you...

modes of play

Choose up to 36 different modes of play on the simulators!

Classic / Favorites

Alternate Shot

Bestball

Scramble

Miscellaneous

  • Stroke

    Classic stroke play. All players count their stroke totals and a score is based relative to par - under par, even, par, or over par. The player with the lowest total wins the round. All game options are available such as: mulligans, gimmies, etc.

  • Skins

    Each hole is worth set dollar amount (Skin). Player with lowest score, with no ties, wins the Skin. If lowest score is a tie, Skin is carried over to next hole. Player with the most money wins.

     

    Holes 1 - 6 worth $1000

    Holes 7 - 12 worth $2000

    Holes 13 - 18 worth $3000

  • Match Play

    Scoring in Match Play is done by holes won. Player with best score for a hole, wins that hole. Player that wins the most holes, wins the match.

  • Stableford

    Player with the highest point total wins.

     

    6 under par (8 points)

    5 under par (7 points)

    4 under par (6 points)

    Double Eagle exactly (5 Points)

    Eagle exactly (4 Points)

    Birdie exactly (3 Points)

    Par exactly (2 Points)

    Bogey exactly (1 Point)

    Double Bogey or worse (0 Points)

  • Mod Stableford

    Player with the highest point total wins.

     

    Double Eagle or better (8 Points)

    Eagle exactly (5 Points)

    Birdie exactly (2 Points)

    Par exactly (0 Points)

    Bogey exactly (-1 Point)

    Double Bogey or worse (-3 Points)

  • Demo Mode

    Just want to check out a Course? You should try "Demo Mode". This mode allows you to drop at any time, forward or backward!

  • Alt Shot RC Match

    Played as 2 player teams, alternating shots until ball is in hole. One player tees off on odd numbered holes and other tees off on even. Player selected after both have teed off on #1, has odd holes.

     

    *Teams with ONLY ONE PLAYER play normally.

     

    (Match Play)

     

    Scoring in Match Play is done by holes won. Team with the best score for a hole, wins that hole. Team that wins the most holes, wins the match.

  • Alt Shot RC Mod Stableford

    Played as 2 player teams, alternating shots until ball is in hole. One player tees off on odd numbered holes and other tees off on even. Player selected after both have teed off on #1, has odd holes.

     

    *Teams with ONLY ONE PLAYER play normally.

     

    (Modified Stableford Scoring)

     

    Team with the highest point total wins.

     

    Double Eagle or better (8 Points)

    Eagle exactly (5 Points)

    Birdie exactly (2 Points)

    Par exactly (0 Points)

    Bogey exactly (-1 Point)

    Double Bogey or worse (-3 Points)

  • Alt Shot RC Skins

    Played as 2 player teams, alternating shots until ball is in hole. One player tees off on odd numbered holes and other tees off on even. Player selected after both have teed off on #1, has odd holes.

     

    *Teams with ONLY ONE PLAYER play normally.

     

    (Playing for Skins)

     

    Each hole is worth set dollar amount (Skin). Team with lowest score, with no ties, wins the Skin. If lowest score is a tie, Skin is carried over to next hole. Team with the most money wins.

     

    Skins / Extra Skins -

     

    Holes 1 - 6 worth $1000

    Holes 7 - 12 worth $2000

    Holes 13 - 18 worth $3000

     

    1 under par = 1 Extra Skin

    2 under par = 2 Extra Skins

    3 under par = 3 Extra Skins

  • Alt Shot RC Stableford

    Played as 2 player teams, alternating shots until ball is in hole. One player tees off on odd numbered holes and other tees off on even. Player selected after both have teed off on #1, has odd holes.

     

    *Teams with ONLY ONE PLAYER play normally.

     

    (Stableford Scoring)

     

    Team with the highest point total wins.

     

    6 under par (8 points)

    5 under par (7 points)

    4 under par (6 points)

    Double Eagle exactly (5 Points)

    Eagle exactly (4 Points)

    Birdie exactly (3 Points)

    Par exactly (2 Points)

    Bogey exactly (1 Point)

    Double Bogey or worse (0 Points)

  • Alt Shot RC Stroke

    Played as 2 player teams, alternating shots until ball is in hole. One player tees off on odd numbered holes and other tees off on even. Player selected after both have teed off on #1, has odd holes.

     

    *Teams with ONLY ONE PLAYER play normally.

     

    (Stroke Play)

     

    Team with the lowest stroke total wins.

  • Alt Shot Scotch Match

    Played as 2 player teams. The first player tees off on the first hole, and the players alternate shots until the round is over.

     

    *Teams with ONLY ONE PLAYER play normally.

     

    (Match Play)

     

    Scoring in Match Play is done by holes won. Team with the best score for a hole, wins that hole. Team that wins the most holes, wins the match.

  • Alt Shot Scotch Match Stableford

    Played as 2 player teams. The first player tees off on the first hole, and the players alternate shots until the round is over.

     

    *Teams with ONLY ONE PLAYER play normally.

     

    (Modified Stableford Scoring)

     

    Team with the highest point total wins.

     

    Double Eagle or better (8 Points)

    Eagle exactly (5 Points)

    Birdie exactly (2 Points)

    Par exactly (0 Points)

    Bogey exactly (-1 Point)

    Double Bogey or worse (-3 Points)

  • Alt Shot Scotch Skins

    Played as 2 player teams. The first player tees off on the first hole, and the players alternate shots until the round is over.

     

    *Teams with ONLY ONE PLAYER play normally.

     

    (Playing for Skins)

     

    Each hole is worth set dollar amount (Skin). Team with lowest score, with no ties, wins the Skin. If lowest score is a tie, Skin is carried over to next hole. Team with the most money wins.

     

    Skins / Extra Skins -

     

    Holes 1 - 6 worth $1000

    Holes 7 - 12 worth $2000

    Holes 13 - 18 worth $3000

     

    1 under par = 1 Extra Skin

    2 under par = 2 Extra Skins

    3 under par = 3 Extra Skins

  • Alt Shot Scotch Stableford

    Played as 2 player teams. The first player tees off on the first hole, and the players alternate shots until the round is over.

     

    *Teams with ONLY ONE PLAYER play normally.

     

    (Stableford Scoring)

     

    The team with the highest point total wins.

     

    6 under par (8 points)

    5 under par (7 points)

    4 under par (6 points)

    Double Eagle exactly (5 Points)

    Eagle exactly (4 Points)

    Birdie exactly (3 Points)

    Par exactly (2 Points)

    Bogey exactly (1 Point)

    Double Bogey or worse (0 Points)

  • Alt Shot Scotch Stroke

    Played as 2 player teams. The first player tees off on the first hole, and the players alternate shots until the round is over.

     

    *Teams with ONLY ONE PLAYER play normally.

     

    (Stroke Play)

     

    The team with the lowest stroke total wins.

  • Bestball Match

    All Team members play their own ball. At the end of the hole, Team score will be it's best members score.

     

    (Match Play)

     

    Scoring in Match Play is done by holes won. Team with the best score for a hole wins that hole. Team that wins the most holes wins the match

  • Bestball Mod Stableford

    All Team members play their own ball. At the end of the hole, Team score will be it's best members score.

     

    (Modified Stableford Scoring)

     

    Team with the highest point total wins.

     

    Double Eagle or better (8 Points)

    Eagle exactly (5 Points)

    Birdie exactly (2 Points)

    Par exactly (0 Points)

    Bogey exactly (-1 Point)

    Double Bogey or worse (-3 Points)

  • Bestball Skins

    All Team members play their own ball. At the end of the hole, Team score will be it's best members score.

     

    (Playing for Skins)

     

    Each hole is worth set dollar amount (Skin). Team with lowest score, with no ties, wins the Skin. If lowest score is a tie, Skin is carried over to next hole. Team with the most money wins.

     

    Skins -

     

    Holes 1 - 6 worth $1000

    Holes 7 - 12 worth $2000

    Holes 13 - 18 worth $3000

  • Bestball Stableford

    All Team members play their own ball. At the end of the hole, Team score will be it's best members score.

     

    (Stableford Scoring)

     

    Team with the highest point total wins.

     

    6 under par (8 points)

    5 under par (7 points)

    4 under par (6 points)

    Double Eagle exactly (5 Points)

    Eagle exactly (4 Points)

    Birdie exactly (3 Points)

    Par exactly (2 Points)

    Bogey exactly (1 Point)

    Double Bogey or worse (0 Points)

  • Bestball Stroke

    All Team members play their own ball. At the end of the hole, Team score will be it's best members score.

     

    (Stroke Play)

     

    Team with the lowest stroke total wins.

  • Team Stableford

    Play the Stableford format as Bestball teams. Points are awarded based on your hole score.

  • Scramble Stroke

    All players for Team A hit their tee shot then the best ball is selected and all players for Team A hit from there. This occurs for every shot until the ball is hit into the hole. The stroke total is then calculated against par, just like normal stroke play. The team with the lowest stroke total at the end of the round wins.

     

    (Stroke Play)

     

    Team with the lowest stroke total wins.

  • Scramble Match

    All players for Team A hit their tee shot and the best ball is selected. Then all players for Team A hit from that location and the best ball is selected. This occurs for every shot until the ball is in the hole. Scoring in Match Play is done by holes won. Team with the best score for a hole, wins that hole. Team that wins the most holes, wins the match.

     

    (Match Play)

     

    Scoring in Match Play is done by holes won. Team with the best score for a hole, wins that hole. Team that wins the most holes, wins the match.

  • Scramble Mod Stableford

    All players for Team A hit their tee shot and the best ball is selected. Then all players for Team A hit from that location and the best ball is selected. This occurs for every shot until the ball is in the hole. Team with the highest point total wins.

     

    (Modified Stableford Scoring)

     

    Team with the highest point total wins.

     

    Double Eagle or better (8 Points)

    Eagle exactly (5 Points)

    Birdie exactly (2 Points)

    Par exactly (0 Points)

    Bogey exactly (-1 Point)

    Double Bogey or worse (-3 Points)

  • Scramble Skins

    All players for Team A hit their tee shot and the best ball is selected. Then all players for Team A hit from that location and the best ball is selected. This occurs for every shot until the ball is in the hole.

     

    (Playing for Skins)

     

    Each hole is worth set dollar amount (Skin). Team with lowest score, with no ties, wins the Skin. If lowest score is a tie, Skin is carried over to next hole. Team with the most money wins.

     

    Skins -

     

    Holes 1 - 6 worth $10000

    Holes 7 - 12 worth $20000

    Holes 13 - 18 worth $30000

  • Scramble Stableford

    All players for Team A hit their tee shot and the best ball is selected. Then all players for Team A hit from that location and the best ball is selected. This occurs for every shot until the ball is in the hole.

     

    (Stableford Scoring)

     

    Team with the highest point total wins.

     

    6 under par (8 points)

    5 under par (7 points)

    4 under par (6 points)

    Double Eagle exactly (5 Points)

    Eagle exactly (4 Points)

    Birdie exactly (3 Points)

    Par exactly (2 Points)

    Bogey exactly (1 Point)

    Double Bogey or worse (0 Points)

  • Australian Hogan

    A game where precision play is rewarded. Players are rewarded by hitting a drive in the fairway, hitting the green in regulation and scoring a par or better. Players are penalized for missing the fairway off the tee, missing the green in regulation and scores worse than par.

     

    (Playing for Points)

     

    Player with the highest point total wins.

     

    Eagle or better (4 Points)

    Birdie exactly (3 Points)

    Par exactly (2 Points)

    Bogey exactly (-1 Point)

    Double Bogey exactly (-2 Points)

    Worse than Double Bogey (-3 Points)

    Tee shot hits the fairway (1 Point)

    Tee shot misses the fairway (-1 Point)

    Player hits Green in Regulation (1 Point)

    Player misses Green in Regulation (-1 Point)

  • Bingo Bango Bongo

    A game with some unique rules. "Bingo" - Awarded to 1st player on the green. "Bango" - Awarded to player closest to the pin once all players are on the green. "Bongo" Awarded to 1st player who putts the ball in the hole. For "Bingo Bango Bongo", player is awarded DOUBLE POINTS for the hole.

     

    (Playing for Points)

     

    Player with the highest point total wins.

     

    "Bingo" - First player on the green (1 Point)

    "Bango" - Closest to the hole (1 Point)

    "Bongo" - First player in the hole (1 Point)

     

    "Bingo Bango Bongo" (6 Points)

  • Recovery

    Did you hit into some trouble? Hit a tree, into the rough, into the sand, out of bounds? That's OK, just try to recover, that's the name of the game.

     

    (Playing for Money)

     

    Losing players pay difference to winner only!

     

    In the Rough and Par exactly ($1)

    In the Rough and Birdie or better ($2)

    In the Sand and Par exactly ($2)

    In the Sand and Birdie or better ($3)

    Hit an Obstacle and Par exactly ($1)

    Hit an Obstacle and Birdie or better ($2)

    Out of Bounds and Par exactly ($3)

    Out of Bounds and Birdie or better ($5)

  • By the Book

    If you play "By The Book", hit the fairway off the tee, hit the green in regulation, 2-putt or better and make pars and birdies, you'll do great. If not, LOOK OUT! A "3-Putt" will cost you all the points you won on that hole. A "4-Putt" or worse will cost you everything!

     

    (Playing for Points)

     

    Player with the highest point total wins.

     

    Tee Shot in Fairway (8 Points)

    Green in Regulation (20 Points)

    Par (25 Points)

    Birdie or better (50 Points)

    2-Putts or better (35 Points)

     

    3-Putts (RESET HOLE SCORE)

    4-Putts or worse (RESET TOTAL SCORE)

    Took a Mulligan (-150 Points)

  • Hogan Point Game

    A simple game! Hit the fairway off the tee, hit the green in regulation, 2-putt or better and score a birdie. How hard could it be?

     

    (Playing for Points)

     

    Player with the highest point total wins.

     

    Tee Shot in Fairway (1 Point)

    Green in Regulation (1 Point)

    2-putts or better (2 Points)

    Birdie or better (3 Points)

  • High Stake Skins

    Each hole is worth set dollar amount (Skin). Player with lowest score of "PAR OR BETTER", with no ties, wins the Skin. If lowest score is a tie, Skin is carried over to next hole. Player with the most money wins.

     

    Skins / Extra Skins -

     

    Holes 1 - 6 worth $25000

    Holes 7 - 12 worth $50000

    Holes 13 - 18 worth $75000

     

    1 under par = 1 Extra Skin

    2 under par = 3 Extra Skins

    3 under par = 7 Extra Skins

  • Nassau Match

    One on One! Scoring in Match Play is done by holes won. Player with best score for a hole, wins that hole. Player that wins the most holes, wins the match.

     

    (Nassau Scoring)

     

    This is 3 Games in 1 -

     

    Front 9 Winner = $2000

    Back 9 Winner = $2000

    18 Holes Winner = $2000

     

    Tie = $1000 Each

  • Nassau Stoke

    One on One! (Nassau Scoring)

     

    This is 3 Games in 1 -

     

    Front 9 Winner = $2000

    Back 9 Winner = $2000

    18 Holes Winner = $2000

     

    Tie = $1000 Each

  • Wolf

    Played with 4 players, each taking a turn being the "Wolf". (Every 4th hole) The Wolf tees off first, then after all players have teed off, the Wolf chooses a partner. If none is selected, the Wolf plays solo. The teams play Bestball to determine the winner of the hole. Winnings for hole are divided equally to all members. If Wolf wins solo, winnings for hole are doubled. If it's a tie, hole value is carried over. At the end of play, depending on size of round, player in last place may get additional turn or turns to be Wolf.

     

    (Playing for Money)

     

    Player with the most money wins.

     

    Wolf Values -

     

    Holes 1 - 4 worth $1000

    Holes 5 - 8 worth $2000

    Holes 9 - 12 worth $3000

    Holes 13 - 16 worth $4000

    Holes 17 & 18 worth $5000